Thursday, October 21, 2010

better late then never

our group was probably one of the latest to meet up.  we first met up a day before the tutorial for the final assignment, and managed to come up with a story that we could agree with.

we settled on a futuristic theme during the meeting and we quickly got to work.  i came up with a quick concept for the overall setting.


original concept art for unnamed future city

the features of the city includes 
1) higher ground - high tech futuristic architecture with flying cars, domes, etc etc
2) lower slums - older architectures, even slum-like architecture with junk yards and dumps

the setting was inspired by movies (District 9, Batman Begins, Skyline), games (Final Fantasy 7 and 8) and even novels (Dune Series).

When we met up again, I was assigned the role of designing backgrounds.  I was happy to get this role as I was not as good at drawing detailed objects, and better at landscape objects and its details.  i was required to do 4 locations: future city, slums, school, junkyard

city skyline
junkyard

school and classrooms
slums 

Other backgrounds (which reused previous concepts):

night skyline of future city with home background

side view of alley and dark alley (both in slums)

It was pretty fun conceptualizing backgrounds and creating them.  At times, I think I created too much detail to the danger of possibly overshadowing the foreground, but I hope that through coloring and touching up the backgrounds could appear to be less dominant.

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